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George Hodges message to the Yahoo
club:
Regarding recent discussions on Tai Kyoku Shogi,
it is not correct to think that this game is the latest of the
variants by any means. The most recent research in Japan (late last
year), summarised in an appendix to my "Ten Shogi Variants"
publication, which deals with this variant over some 36 pages, all in
diagram form, would seem to indicate a date for Tai Kyoku Shogi of
around 1650 (early Edo times).
It is indeed relatively unlikely that promotion was at the 11th rank
and this is possibly a typically rash and unjustified assumption made
by modern writers, who might not have realised or remembered that in
the larger variants, promotion is normally by capture. It is, however,
at least possible, that promotion at the Pawn line was indeed the
case.
Regrettably, there are a very large number of other currently
insoluble difficulties with this variant: Very many of the names of
the pieces are now known to be quite wrong; likewise many of the moves
of the pieces are also believed to be totally wrong. Consider, for
example, that no fewer than 57 pieces, well known from other connected
variants, are given with a quite different move! Three ancient sources
are now known (as at November 2002), with numerous differences in
names and moves; no two of them agree!
Much more research needs to be done if one is ever going to arrive at
anything like an historically, reasonably based set of names, moves
and rules.
Apparently the board used for this variant was, in actual fact, very
much smaller than the normal Shogi dimensions nowadays and therefore,
the piece-names needed to be brush-written in extremely small
logographs. This is just one aspect that has no doubt led to wrong
names. One should bear in mind that many of the kanji employed on
these pieces were, even at that time, very obscure names (couldn't be
easily read with certainty) and thereby wrong moves were conjectured.
For example, in a simple possibility as applied to some pieces: "Is
this a vertical whatever (e.g. Tiger) piece? - they move vertically -
if not, then it isn't and it doesn't - so what is it and how does it
move?!!
There is no doubt that very much more research on Tai Kyoku Shogi is
needed in Japan, by experts who understand linguistic and Shogi
variant historical aspects sufficiently well to make reasoned
judgements, before anything worthwhile can hope to emerge with this
little board game!
George Hodges, June 19, 2003 |