|
|
Dai Dai Shogi is a difficult
game to learn and play, resembling a war game more than a chess game.
With so many new pieces, unlike Dai and Tenjiku, a knowledge of Chu
Shogi is very little help. But it is a still great game and well worth
the effort. |
|
There are no quick attacks or wins in this game,
careful long term planning is needed from the start. A full board
strategy may be hard, but it is possible and desirable.
|
|

Dai Dai Shogi piece set up.
|
|
Variants like Dai that
have boards with an odd number of files and a symmetrical layout,
suffer from a little flaw. That is, diagonal movers like
bishops all belong to the same colour on a chequered board.
Dai-Dai overcomes this nicely by having an asymmetrical layout, hence
the extra large number of unique pieces. |
Advancing and creating space:
Push some pawns - advance minor pieces - bring up
some more powerful pieces behind them - support that thrust with a few
promoting pieces.
Beware when leaving weak pieces
undefended, the loss of the piece may be unimportant but you must also
consider any promotion for the capturing piece.
Try to ensure that in exchange sequences;
If you make the last capture it is with a good promoting piece.
If your opponent makes the last capture it is not with a promoting piece.
|